The SignalR hub is the core abstraction for sending messages to clients connected to the SignalR server. It's also possible to send messages from other places in your app using the `IHubContext` service. This article explains how to access a SignalR `IHubContext` to send notifications to clients from outside a hub.
[View or download sample code](https://github.com/dotnet/AspNetCore.Docs/tree/main/aspnetcore/signalr/hubcontext/sample/) [(how to download)](xref:index#how-to-download-a-sample)
In ASP.NET Core SignalR, you can access an instance of `IHubContext` via dependency injection. You can inject an instance of `IHubContext` into a controller, middleware, or other DI service. Use the instance to send messages to clients.
> This differs from ASP.NET 4.x SignalR which used GlobalHost to provide access to the `IHubContext`. ASP.NET Core has a dependency injection framework that removes the need for this global singleton.
> When client methods are called from outside of the `Hub` class, there's no caller associated with the invocation. Therefore, there's no access to the `ConnectionId`, `Caller`, and `Others` properties.
> Apps that need to map a user to the connection ID and persist that mapping can do one of the following:
>
> - Persist mapping of single or multiple connections as groups. See [Groups in SignalR](xref:signalr/groups#groups-in-signalr) for more information.
> - Retain connection and user information through a singleton service. See [Inject services into a hub](xref:signalr/hubs#inject-services-into-a-hub) for more information. The singleton service can use any storage method, such as:
> - In-memory storage in a dictionary.
> - Permanent external storage. For example, a database or Azure Table storage using the [Azure.Data.Tables NuGet package](https://www.nuget.org/packages/Azure.Data.Tables/).
To inject a strongly-typed HubContext, ensure your Hub inherits from `Hub<T>`. Inject it using the `IHubContext<THub, T>` interface rather than `IHubContext<THub>`.
```csharp
public class ChatController : Controller
{
public IHubContext<ChatHub,IChatClient> _strongChatHubContext { get; }