node/test/addons/null-buffer-neuter/binding.cc

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#include <node.h>
#include <node_buffer.h>
#include <v8.h>
#include <assert.h>
static int alive;
static void FreeCallback(char* data, void* hint) {
assert(data == nullptr);
alive--;
}
void IsAlive(const v8::FunctionCallbackInfo<v8::Value>& args) {
args.GetReturnValue().Set(alive);
}
void Run(const v8::FunctionCallbackInfo<v8::Value>& args) {
v8::Isolate* isolate = args.GetIsolate();
alive++;
{
v8::HandleScope scope(isolate);
v8::Local<v8::Object> buf = node::Buffer::New(
isolate,
nullptr,
0,
FreeCallback,
nullptr).ToLocalChecked();
char* data = node::Buffer::Data(buf);
assert(data == nullptr);
}
}
void init(v8::Local<v8::Object> exports) {
NODE_SET_METHOD(exports, "run", Run);
NODE_SET_METHOD(exports, "isAlive", IsAlive);
}
NODE_MODULE(NODE_GYP_MODULE_NAME, init)