node/tools/wafadmin/Node.py

694 lines
18 KiB
Python
Raw Normal View History

#!/usr/bin/env python
# encoding: utf-8
# Thomas Nagy, 2005 (ita)
"""
Node: filesystem structure, contains lists of nodes
IMPORTANT:
2009-12-09 21:27:33 +08:00
1. Each file/folder is represented by exactly one node.
2. Most would-be class properties are stored in Build: nodes to depend on, signature, flags, ..
2009-12-09 21:27:33 +08:00
unused class members increase the .wafpickle file size sensibly with lots of objects.
2009-12-09 21:27:33 +08:00
3. The build is launched from the top of the build dir (for example, in _build_/).
4. Node should not be instantiated directly.
2009-12-09 21:27:33 +08:00
Each instance of Build.BuildContext has a Node subclass.
(aka: 'Nodu', see BuildContext initializer)
The BuildContext is referenced here as self.__class__.bld
Its Node class is referenced here as self.__class__
The public and advertised apis are the following:
${TGT} -> dir/to/file.ext
${TGT[0].base()} -> dir/to/file
${TGT[0].dir(env)} -> dir/to
${TGT[0].file()} -> file.ext
${TGT[0].file_base()} -> file
${TGT[0].suffix()} -> .ext
${TGT[0].abspath(env)} -> /path/to/dir/to/file.ext
"""
2010-03-09 02:18:24 +08:00
import os, sys, fnmatch, re, stat
import Utils, Constants
UNDEFINED = 0
DIR = 1
FILE = 2
BUILD = 3
type_to_string = {UNDEFINED: "unk", DIR: "dir", FILE: "src", BUILD: "bld"}
# These fnmatch expressions are used by default to prune the directory tree
# while doing the recursive traversal in the find_iter method of the Node class.
prune_pats = '.git .bzr .hg .svn _MTN _darcs CVS SCCS'.split()
# These fnmatch expressions are used by default to exclude files and dirs
# while doing the recursive traversal in the find_iter method of the Node class.
exclude_pats = prune_pats + '*~ #*# .#* %*% ._* .gitignore .cvsignore vssver.scc .DS_Store'.split()
# These Utils.jar_regexp expressions are used by default to exclude files and dirs and also prune the directory tree
# while doing the recursive traversal in the ant_glob method of the Node class.
exclude_regs = '''
**/*~
**/#*#
**/.#*
**/%*%
**/._*
**/CVS
**/CVS/**
**/.cvsignore
**/SCCS
**/SCCS/**
**/vssver.scc
**/.svn
**/.svn/**
**/.git
**/.git/**
**/.gitignore
**/.bzr
**/.bzr/**
**/.hg
**/.hg/**
**/_MTN
**/_MTN/**
**/_darcs
**/_darcs/**
**/.DS_Store'''
class Node(object):
__slots__ = ("name", "parent", "id", "childs")
def __init__(self, name, parent, node_type = UNDEFINED):
self.name = name
self.parent = parent
# assumption: one build object at a time
self.__class__.bld.id_nodes += 4
self.id = self.__class__.bld.id_nodes + node_type
if node_type == DIR: self.childs = {}
# We do not want to add another type attribute (memory)
# use the id to find out: type = id & 3
# for setting: new type = type + x - type & 3
if parent and name in parent.childs:
raise Utils.WafError('node %s exists in the parent files %r already' % (name, parent))
if parent: parent.childs[name] = self
def __setstate__(self, data):
if len(data) == 4:
(self.parent, self.name, self.id, self.childs) = data
else:
(self.parent, self.name, self.id) = data
def __getstate__(self):
if getattr(self, 'childs', None) is None:
return (self.parent, self.name, self.id)
else:
return (self.parent, self.name, self.id, self.childs)
def __str__(self):
if not self.parent: return ''
return "%s://%s" % (type_to_string[self.id & 3], self.abspath())
def __repr__(self):
return self.__str__()
def __hash__(self):
"expensive, make certain it is not used"
raise Utils.WafError('nodes, you are doing it wrong')
def __copy__(self):
"nodes are not supposed to be copied"
raise Utils.WafError('nodes are not supposed to be cloned')
def get_type(self):
return self.id & 3
def set_type(self, t):
2010-04-19 07:57:13 +08:00
"dangerous, you are not supposed to use this"
self.id = self.id + t - self.id & 3
def dirs(self):
return [x for x in self.childs.values() if x.id & 3 == DIR]
def files(self):
return [x for x in self.childs.values() if x.id & 3 == FILE]
def get_dir(self, name, default=None):
node = self.childs.get(name, None)
if not node or node.id & 3 != DIR: return default
return node
def get_file(self, name, default=None):
node = self.childs.get(name, None)
if not node or node.id & 3 != FILE: return default
return node
def get_build(self, name, default=None):
node = self.childs.get(name, None)
if not node or node.id & 3 != BUILD: return default
return node
def find_resource(self, lst):
"Find an existing input file: either a build node declared previously or a source node"
if isinstance(lst, str):
lst = Utils.split_path(lst)
if len(lst) == 1:
parent = self
else:
parent = self.find_dir(lst[:-1])
if not parent: return None
self.__class__.bld.rescan(parent)
name = lst[-1]
node = parent.childs.get(name, None)
if node:
tp = node.id & 3
if tp == FILE or tp == BUILD:
return node
else:
return None
tree = self.__class__.bld
if not name in tree.cache_dir_contents[parent.id]:
return None
path = parent.abspath() + os.sep + name
try:
st = Utils.h_file(path)
except IOError:
return None
child = self.__class__(name, parent, FILE)
tree.node_sigs[0][child.id] = st
return child
def find_or_declare(self, lst):
"Used for declaring a build node representing a file being built"
if isinstance(lst, str):
lst = Utils.split_path(lst)
if len(lst) == 1:
parent = self
else:
parent = self.find_dir(lst[:-1])
if not parent: return None
self.__class__.bld.rescan(parent)
name = lst[-1]
node = parent.childs.get(name, None)
if node:
tp = node.id & 3
if tp != BUILD:
2010-04-05 12:12:25 +08:00
raise Utils.WafError('find_or_declare cannot return a build node (build files in the source directory %r?)' % lst)
return node
node = self.__class__(name, parent, BUILD)
return node
def find_dir(self, lst):
"search a folder in the filesystem"
if isinstance(lst, str):
lst = Utils.split_path(lst)
current = self
for name in lst:
self.__class__.bld.rescan(current)
prev = current
if not current.parent and name == current.name:
continue
elif not name:
continue
elif name == '.':
continue
elif name == '..':
current = current.parent or current
else:
current = prev.childs.get(name, None)
if current is None:
dir_cont = self.__class__.bld.cache_dir_contents
if prev.id in dir_cont and name in dir_cont[prev.id]:
if not prev.name:
if os.sep == '/':
# cygwin //machine/share
dirname = os.sep + name
else:
# windows c:
dirname = name
else:
# regular path
dirname = prev.abspath() + os.sep + name
if not os.path.isdir(dirname):
return None
current = self.__class__(name, prev, DIR)
elif (not prev.name and len(name) == 2 and name[1] == ':') or name.startswith('\\\\'):
# drive letter or \\ path for windows
current = self.__class__(name, prev, DIR)
else:
return None
else:
if current.id & 3 != DIR:
return None
return current
def ensure_dir_node_from_path(self, lst):
"used very rarely, force the construction of a branch of node instance for representing folders"
if isinstance(lst, str):
lst = Utils.split_path(lst)
current = self
for name in lst:
if not name:
continue
elif name == '.':
continue
elif name == '..':
current = current.parent or current
else:
prev = current
current = prev.childs.get(name, None)
if current is None:
current = self.__class__(name, prev, DIR)
return current
def exclusive_build_node(self, path):
"""
create a hierarchy in the build dir (no source folders) for ill-behaving compilers
the node is not hashed, so you must do it manually
after declaring such a node, find_dir and find_resource should work as expected
"""
lst = Utils.split_path(path)
name = lst[-1]
if len(lst) > 1:
parent = None
try:
parent = self.find_dir(lst[:-1])
except OSError:
pass
if not parent:
parent = self.ensure_dir_node_from_path(lst[:-1])
self.__class__.bld.rescan(parent)
else:
try:
self.__class__.bld.rescan(parent)
except OSError:
pass
else:
parent = self
node = parent.childs.get(name, None)
if not node:
node = self.__class__(name, parent, BUILD)
return node
def path_to_parent(self, parent):
"path relative to a direct ancestor, as string"
lst = []
p = self
h1 = parent.height()
h2 = p.height()
while h2 > h1:
h2 -= 1
lst.append(p.name)
p = p.parent
if lst:
lst.reverse()
ret = os.path.join(*lst)
else:
ret = ''
return ret
def find_ancestor(self, node):
"find a common ancestor for two nodes - for the shortest path in hierarchy"
dist = self.height() - node.height()
if dist < 0: return node.find_ancestor(self)
# now the real code
cand = self
while dist > 0:
cand = cand.parent
dist -= 1
if cand == node: return cand
cursor = node
while cand.parent:
cand = cand.parent
cursor = cursor.parent
if cand == cursor: return cand
def relpath_gen(self, from_node):
"string representing a relative path between self to another node"
if self == from_node: return '.'
if from_node.parent == self: return '..'
# up_path is '../../../' and down_path is 'dir/subdir/subdir/file'
ancestor = self.find_ancestor(from_node)
lst = []
cand = self
while not cand.id == ancestor.id:
lst.append(cand.name)
cand = cand.parent
cand = from_node
while not cand.id == ancestor.id:
lst.append('..')
cand = cand.parent
lst.reverse()
return os.sep.join(lst)
def nice_path(self, env=None):
"printed in the console, open files easily from the launch directory"
tree = self.__class__.bld
ln = tree.launch_node()
if self.id & 3 == FILE: return self.relpath_gen(ln)
else: return os.path.join(tree.bldnode.relpath_gen(ln), env.variant(), self.relpath_gen(tree.srcnode))
def is_child_of(self, node):
"does this node belong to the subtree node"
p = self
diff = self.height() - node.height()
while diff > 0:
diff -= 1
p = p.parent
return p.id == node.id
def variant(self, env):
"variant, or output directory for this node, a source has for variant 0"
if not env: return 0
elif self.id & 3 == FILE: return 0
else: return env.variant()
def height(self):
"amount of parents"
# README a cache can be added here if necessary
d = self
val = -1
while d:
d = d.parent
val += 1
return val
# helpers for building things
def abspath(self, env=None):
"""
absolute path
@param env [Environment]:
* obligatory for build nodes: build/variant/src/dir/bar.o
* optional for dirs: get either src/dir or build/variant/src/dir
* excluded for source nodes: src/dir/bar.c
Instead of computing the absolute path each time again,
store the already-computed absolute paths in one of (variants+1) dictionaries:
bld.cache_node_abspath[0] holds absolute paths for source nodes.
bld.cache_node_abspath[variant] holds the absolute path for the build nodes
which reside in the variant given by env.
"""
## absolute path - hot zone, so do not touch
# less expensive
variant = (env and (self.id & 3 != FILE) and env.variant()) or 0
ret = self.__class__.bld.cache_node_abspath[variant].get(self.id, None)
if ret: return ret
if not variant:
# source directory
if not self.parent:
val = os.sep == '/' and os.sep or ''
elif not self.parent.name: # root
val = (os.sep == '/' and os.sep or '') + self.name
else:
val = self.parent.abspath() + os.sep + self.name
else:
# build directory
val = os.sep.join((self.__class__.bld.bldnode.abspath(), variant, self.path_to_parent(self.__class__.bld.srcnode)))
self.__class__.bld.cache_node_abspath[variant][self.id] = val
return val
def change_ext(self, ext):
"node of the same path, but with a different extension - hot zone so do not touch"
name = self.name
k = name.rfind('.')
if k >= 0:
name = name[:k] + ext
else:
name = name + ext
return self.parent.find_or_declare([name])
def src_dir(self, env):
"src path without the file name"
return self.parent.srcpath(env)
def bld_dir(self, env):
"build path without the file name"
return self.parent.bldpath(env)
def bld_base(self, env):
"build path without the extension: src/dir/foo(.cpp)"
s = os.path.splitext(self.name)[0]
return os.path.join(self.bld_dir(env), s)
def bldpath(self, env=None):
"path seen from the build dir default/src/foo.cpp"
if self.id & 3 == FILE:
return self.relpath_gen(self.__class__.bld.bldnode)
2010-04-05 12:12:25 +08:00
p = self.path_to_parent(self.__class__.bld.srcnode)
if p is not '':
return env.variant() + os.sep + p
return env.variant()
def srcpath(self, env=None):
"path in the srcdir from the build dir ../src/foo.cpp"
if self.id & 3 == BUILD:
return self.bldpath(env)
return self.relpath_gen(self.__class__.bld.bldnode)
def read(self, env):
"get the contents of a file, it is not used anywhere for the moment"
return Utils.readf(self.abspath(env))
def dir(self, env):
"scons-like"
return self.parent.abspath(env)
def file(self):
"scons-like"
return self.name
def file_base(self):
"scons-like"
return os.path.splitext(self.name)[0]
def suffix(self):
"scons-like - hot zone so do not touch"
k = max(0, self.name.rfind('.'))
return self.name[k:]
def find_iter_impl(self, src=True, bld=True, dir=True, accept_name=None, is_prune=None, maxdepth=25):
2010-03-09 02:18:24 +08:00
"""find nodes in the filesystem hierarchy, try to instanciate the nodes passively; same gotcha as ant_glob"""
bld_ctx = self.__class__.bld
bld_ctx.rescan(self)
for name in bld_ctx.cache_dir_contents[self.id]:
if accept_name(self, name):
node = self.find_resource(name)
if node:
if src and node.id & 3 == FILE:
yield node
else:
node = self.find_dir(name)
if node and node.id != bld_ctx.bldnode.id:
if dir:
yield node
if not is_prune(self, name):
if maxdepth:
for k in node.find_iter_impl(src, bld, dir, accept_name, is_prune, maxdepth=maxdepth - 1):
yield k
else:
if not is_prune(self, name):
node = self.find_resource(name)
if not node:
# not a file, it is a dir
node = self.find_dir(name)
if node and node.id != bld_ctx.bldnode.id:
if maxdepth:
for k in node.find_iter_impl(src, bld, dir, accept_name, is_prune, maxdepth=maxdepth - 1):
yield k
if bld:
for node in self.childs.values():
if node.id == bld_ctx.bldnode.id:
continue
if node.id & 3 == BUILD:
if accept_name(self, node.name):
yield node
raise StopIteration
def find_iter(self, in_pat=['*'], ex_pat=exclude_pats, prune_pat=prune_pats, src=True, bld=True, dir=False, maxdepth=25, flat=False):
2010-03-09 02:18:24 +08:00
"""find nodes recursively, this returns everything but folders by default; same gotcha as ant_glob"""
if not (src or bld or dir):
raise StopIteration
if self.id & 3 != DIR:
raise StopIteration
in_pat = Utils.to_list(in_pat)
ex_pat = Utils.to_list(ex_pat)
prune_pat = Utils.to_list(prune_pat)
def accept_name(node, name):
for pat in ex_pat:
if fnmatch.fnmatchcase(name, pat):
return False
for pat in in_pat:
if fnmatch.fnmatchcase(name, pat):
return True
return False
def is_prune(node, name):
for pat in prune_pat:
if fnmatch.fnmatchcase(name, pat):
return True
return False
ret = self.find_iter_impl(src, bld, dir, accept_name, is_prune, maxdepth=maxdepth)
if flat:
return " ".join([x.relpath_gen(self) for x in ret])
return ret
def ant_glob(self, *k, **kw):
2010-03-09 02:18:24 +08:00
"""
known gotcha: will enumerate the files, but only if the folder exists in the source directory
"""
src=kw.get('src', 1)
2010-03-09 02:18:24 +08:00
bld=kw.get('bld', 0)
dir=kw.get('dir', 0)
excl = kw.get('excl', exclude_regs)
incl = k and k[0] or kw.get('incl', '**')
def to_pat(s):
lst = Utils.to_list(s)
ret = []
for x in lst:
x = x.replace('//', '/')
if x.endswith('/'):
x += '**'
lst2 = x.split('/')
accu = []
for k in lst2:
if k == '**':
accu.append(k)
else:
k = k.replace('.', '[.]').replace('*', '.*').replace('?', '.')
k = '^%s$' % k
#print "pattern", k
accu.append(re.compile(k))
ret.append(accu)
return ret
def filtre(name, nn):
ret = []
for lst in nn:
if not lst:
pass
elif lst[0] == '**':
ret.append(lst)
if len(lst) > 1:
if lst[1].match(name):
ret.append(lst[2:])
else:
ret.append([])
elif lst[0].match(name):
ret.append(lst[1:])
return ret
def accept(name, pats):
nacc = filtre(name, pats[0])
nrej = filtre(name, pats[1])
if [] in nrej:
nacc = []
return [nacc, nrej]
def ant_iter(nodi, maxdepth=25, pats=[]):
nodi.__class__.bld.rescan(nodi)
for name in nodi.__class__.bld.cache_dir_contents[nodi.id]:
npats = accept(name, pats)
if npats and npats[0]:
accepted = [] in npats[0]
#print accepted, nodi, name
node = nodi.find_resource(name)
if node and accepted:
if src and node.id & 3 == FILE:
yield node
else:
node = nodi.find_dir(name)
if node and node.id != nodi.__class__.bld.bldnode.id:
if accepted and dir:
yield node
if maxdepth:
for k in ant_iter(node, maxdepth=maxdepth - 1, pats=npats):
yield k
if bld:
for node in nodi.childs.values():
if node.id == nodi.__class__.bld.bldnode.id:
continue
if node.id & 3 == BUILD:
npats = accept(node.name, pats)
if npats and npats[0] and [] in npats[0]:
yield node
raise StopIteration
ret = [x for x in ant_iter(self, pats=[to_pat(incl), to_pat(excl)])]
if kw.get('flat', True):
return " ".join([x.relpath_gen(self) for x in ret])
return ret
2010-03-09 02:18:24 +08:00
def update_build_dir(self, env=None):
if not env:
for env in bld.all_envs:
self.update_build_dir(env)
return
path = self.abspath(env)
lst = Utils.listdir(path)
try:
self.__class__.bld.cache_dir_contents[self.id].update(lst)
except KeyError:
self.__class__.bld.cache_dir_contents[self.id] = set(lst)
self.__class__.bld.cache_scanned_folders[self.id] = True
for k in lst:
npath = path + os.sep + k
st = os.stat(npath)
if stat.S_ISREG(st[stat.ST_MODE]):
ick = self.find_or_declare(k)
if not (ick.id in self.__class__.bld.node_sigs[env.variant()]):
self.__class__.bld.node_sigs[env.variant()][ick.id] = Constants.SIG_NIL
elif stat.S_ISDIR(st[stat.ST_MODE]):
child = self.find_dir(k)
if not child:
child = self.ensure_dir_node_from_path(k)
child.update_build_dir(env)
class Nodu(Node):
pass