v8: make v8.writeHeapSnapshot() error codes consistent

This change makes the error codes returned by v8.writeHeapSnapshot()
consistent across all platforms by using the libuv APIs instead of
fopen(), fwrite() and fclose(). This also starts reporting potential
errors that might happen during the write operations.

Signed-off-by: Darshan Sen <raisinten@gmail.com>

PR-URL: https://github.com/nodejs/node/pull/42577
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Joyee Cheung <joyeec9h3@gmail.com>
Reviewed-By: Anna Henningsen <anna@addaleax.net>
pull/42625/head
Darshan Sen 2022-04-05 19:25:51 +05:30 committed by GitHub
parent 818284b687
commit 0187bc5cdc
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4 changed files with 77 additions and 26 deletions

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@ -278,6 +278,9 @@ changes:
- version: REPLACEME
pr-url: https://github.com/nodejs/node/pull/41373
description: An exception will now be thrown if the file could not be written.
- version: REPLACEME
pr-url: https://github.com/nodejs/node/pull/42577
description: Make the returned error codes consistent across all platforms.
-->
* `filename` {string} The file path where the V8 heap snapshot is to be

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@ -5,6 +5,17 @@
#include "stream_base-inl.h"
#include "util-inl.h"
// Copied from https://github.com/nodejs/node/blob/b07dc4d19fdbc15b4f76557dc45b3ce3a43ad0c3/src/util.cc#L36-L41.
#ifdef _WIN32
#include <io.h> // _S_IREAD _S_IWRITE
#ifndef S_IRUSR
#define S_IRUSR _S_IREAD
#endif // S_IRUSR
#ifndef S_IWUSR
#define S_IWUSR _S_IWRITE
#endif // S_IWUSR
#endif
using v8::Array;
using v8::Boolean;
using v8::Context;
@ -16,8 +27,11 @@ using v8::Global;
using v8::HandleScope;
using v8::HeapSnapshot;
using v8::Isolate;
using v8::JustVoid;
using v8::Local;
using v8::Maybe;
using v8::MaybeLocal;
using v8::Nothing;
using v8::Number;
using v8::Object;
using v8::ObjectTemplate;
@ -206,7 +220,7 @@ void BuildEmbedderGraph(const FunctionCallbackInfo<Value>& args) {
namespace {
class FileOutputStream : public v8::OutputStream {
public:
explicit FileOutputStream(FILE* stream) : stream_(stream) {}
FileOutputStream(const int fd, uv_fs_t* req) : fd_(fd), req_(req) {}
int GetChunkSize() override {
return 65536; // big chunks == faster
@ -214,18 +228,36 @@ class FileOutputStream : public v8::OutputStream {
void EndOfStream() override {}
WriteResult WriteAsciiChunk(char* data, int size) override {
const size_t len = static_cast<size_t>(size);
size_t off = 0;
while (off < len && !feof(stream_) && !ferror(stream_))
off += fwrite(data + off, 1, len - off, stream_);
return off == len ? kContinue : kAbort;
WriteResult WriteAsciiChunk(char* data, const int size) override {
DCHECK_EQ(status_, 0);
int offset = 0;
while (offset < size) {
const uv_buf_t buf = uv_buf_init(data + offset, size - offset);
const int num_bytes_written = uv_fs_write(nullptr,
req_,
fd_,
&buf,
1,
-1,
nullptr);
uv_fs_req_cleanup(req_);
if (num_bytes_written < 0) {
status_ = num_bytes_written;
return kAbort;
}
DCHECK_LE(num_bytes_written, buf.len);
offset += num_bytes_written;
}
DCHECK_EQ(offset, size);
return kContinue;
}
int status() const { return status_; }
private:
FILE* stream_;
const int fd_;
uv_fs_t* req_;
int status_ = 0;
};
class HeapSnapshotStream : public AsyncWrap,
@ -316,19 +348,37 @@ inline void TakeSnapshot(Environment* env, v8::OutputStream* out) {
} // namespace
bool WriteSnapshot(Environment* env, const char* filename) {
FILE* fp = fopen(filename, "w");
if (fp == nullptr) {
env->ThrowErrnoException(errno, "open");
return false;
Maybe<void> WriteSnapshot(Environment* env, const char* filename) {
uv_fs_t req;
int err;
const int fd = uv_fs_open(nullptr,
&req,
filename,
O_WRONLY | O_CREAT | O_TRUNC,
S_IWUSR | S_IRUSR,
nullptr);
uv_fs_req_cleanup(&req);
if ((err = fd) < 0) {
env->ThrowUVException(err, "open", nullptr, filename);
return Nothing<void>();
}
FileOutputStream stream(fp);
FileOutputStream stream(fd, &req);
TakeSnapshot(env, &stream);
if (fclose(fp) == EOF) {
env->ThrowErrnoException(errno, "close");
return false;
if ((err = stream.status()) < 0) {
env->ThrowUVException(err, "write", nullptr, filename);
return Nothing<void>();
}
return true;
err = uv_fs_close(nullptr, &req, fd, nullptr);
uv_fs_req_cleanup(&req);
if (err < 0) {
env->ThrowUVException(err, "close", nullptr, filename);
return Nothing<void>();
}
return JustVoid();
}
void DeleteHeapSnapshot(const HeapSnapshot* snapshot) {
@ -379,7 +429,7 @@ void TriggerHeapSnapshot(const FunctionCallbackInfo<Value>& args) {
if (filename_v->IsUndefined()) {
DiagnosticFilename name(env, "Heap", "heapsnapshot");
if (!WriteSnapshot(env, *name))
if (WriteSnapshot(env, *name).IsNothing())
return;
if (String::NewFromUtf8(isolate, *name).ToLocal(&filename_v)) {
args.GetReturnValue().Set(filename_v);
@ -389,7 +439,7 @@ void TriggerHeapSnapshot(const FunctionCallbackInfo<Value>& args) {
BufferValue path(isolate, filename_v);
CHECK_NOT_NULL(*path);
if (!WriteSnapshot(env, *path))
if (WriteSnapshot(env, *path).IsNothing())
return;
return args.GetReturnValue().Set(filename_v);
}

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@ -379,7 +379,7 @@ class DiagnosticFilename {
};
namespace heap {
bool WriteSnapshot(Environment* env, const char* filename);
v8::Maybe<void> WriteSnapshot(Environment* env, const char* filename);
}
class TraceEventScope {

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@ -31,9 +31,7 @@ process.chdir(tmpdir.path);
writeHeapSnapshot(directory);
}, (e) => {
assert.ok(e, 'writeHeapSnapshot should error');
// TODO(RaisinTen): This should throw EISDIR on Windows too.
assert.strictEqual(e.code,
process.platform === 'win32' ? 'EACCES' : 'EISDIR');
assert.strictEqual(e.code, 'EISDIR');
assert.strictEqual(e.syscall, 'open');
return true;
});