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http: Don't try to destroy nonexistent sockets
Fixes #3740 In the case of pipelined requests, you can have a situation where the socket gets destroyed via one req/res object, but then trying to destroy *another* req/res on the same socket will cause it to call undefined.destroy(), since it was already removed from that message. Add a guard to OutgoingMessage.destroy and IncomingMessage.destroy to prevent this error.pull/5010/head
parent
1d794ec43e
commit
01e2920219
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lib/http.js
12
lib/http.js
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@ -349,7 +349,11 @@ IncomingMessage.prototype._read = function(n) {
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};
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// It's possible that the socket will be destroyed, and removed from
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// any messages, before ever calling this. In that case, just skip
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// it, since something else is destroying this connection anyway.
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IncomingMessage.prototype.destroy = function(error) {
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if (this.socket)
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this.socket.destroy(error);
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};
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@ -467,8 +471,16 @@ OutgoingMessage.prototype.setTimeout = function(msecs, callback) {
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};
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// It's possible that the socket will be destroyed, and removed from
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// any messages, before ever calling this. In that case, just skip
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// it, since something else is destroying this connection anyway.
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OutgoingMessage.prototype.destroy = function(error) {
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if (this.socket)
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this.socket.destroy(error);
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else
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this.once('socket', function(socket) {
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socket.destroy(error);
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});
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};
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@ -0,0 +1,81 @@
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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var common = require('../common');
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var assert = require('assert');
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var http = require('http');
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var net = require('net');
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// Set up some timing issues where sockets can be destroyed
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// via either the req or res.
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var server = http.createServer(function(req, res) {
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switch (req.url) {
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case '/1':
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return setTimeout(function() {
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req.socket.destroy();
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});
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case '/2':
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return process.nextTick(function() {
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res.destroy();
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});
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// in one case, actually send a response in 2 chunks
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case '/3':
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res.write('hello ');
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return setTimeout(function() {
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res.end('world!');
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});
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default:
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return res.destroy();
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}
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});
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// Make a bunch of requests pipelined on the same socket
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function generator() {
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var reqs = [ 3, 1, 2, 3, 4, 1, 2, 3, 4, 1, 2, 3, 4 ];
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return reqs.map(function(r) {
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return 'GET /' + r + ' HTTP/1.1\r\n' +
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'Host: localhost:' + common.PORT + '\r\n' +
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'\r\n' +
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'\r\n'
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}).join('');
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}
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server.listen(common.PORT, function() {
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var client = net.connect({ port: common.PORT });
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// immediately write the pipelined requests.
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// Some of these will not have a socket to destroy!
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client.write(generator(), function() {
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server.close();
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});
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});
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process.on('exit', function(c) {
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if (!c)
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console.log('ok');
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});
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