mirror of https://github.com/nodejs/node.git
Closes GH-695 Add 'hex' encoding to Buffer
parent
98515742b7
commit
0aa1a8a005
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@ -26,6 +26,8 @@ the first 8 bits of each character. This encoding method is depreciated and
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should be avoided in favor of `Buffer` objects where possible. This encoding
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will be removed in future versions of Node.
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* `'hex'` - Encode each byte as two hexidecimal characters.
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### new Buffer(size)
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@ -17,6 +17,21 @@ SlowBuffer.prototype.inspect = function() {
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};
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SlowBuffer.prototype.hexSlice = function(start, end) {
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var len = this.length;
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if (!start || start < 0) start = 0;
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if (end < 0 || start + end > len) end = len - start;
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var out = '';
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for (var i = start; i < end; i ++) {
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out += toHex(this[i]);
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}
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return out;
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};
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SlowBuffer.prototype.toString = function(encoding, start, end) {
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encoding = String(encoding || 'utf8').toLowerCase();
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start = +start || 0;
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@ -28,6 +43,9 @@ SlowBuffer.prototype.toString = function(encoding, start, end) {
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}
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switch (encoding) {
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case 'hex':
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return this.hexSlice(start, end);
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case 'utf8':
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case 'utf-8':
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return this.utf8Slice(start, end);
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@ -51,6 +69,23 @@ SlowBuffer.prototype.toString = function(encoding, start, end) {
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};
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SlowBuffer.prototype.hexWrite = function(string, offset) {
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var len = string.length;
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offset = +offset || 0;
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// must be an even number of digits
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if (len % 2) {
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throw new Error('Invalid hex string');
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}
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for (var i = 0; i < len / 2; i ++) {
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var byte = parseInt(string.substr(i * 2, 2), 16);
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if (isNaN(byte)) throw new Error('Invalid hex string');
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this[offset + i] = byte;
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}
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return i;
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}
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SlowBuffer.prototype.write = function(string, offset, encoding) {
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// Support both (string, offset, encoding)
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// and the legacy (string, encoding, offset)
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@ -64,6 +99,9 @@ SlowBuffer.prototype.write = function(string, offset, encoding) {
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encoding = String(encoding || 'utf8').toLowerCase();
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switch (encoding) {
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case 'hex':
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return this.hexWrite(string, offset);
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case 'utf8':
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case 'utf-8':
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return this.utf8Write(string, offset);
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@ -224,6 +262,10 @@ Buffer.prototype.write = function(string, offset, encoding) {
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var ret;
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switch (encoding) {
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case 'hex':
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ret = this.parent.hexWrite(string, this.offset + offset, maxLength);
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break;
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case 'utf8':
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case 'utf-8':
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ret = this.parent.utf8Write(string, this.offset + offset, maxLength);
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@ -277,6 +319,9 @@ Buffer.prototype.toString = function(encoding, start, end) {
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end = end + this.offset;
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switch (encoding) {
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case 'hex':
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return this.parent.hexSlice(start, end);
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case 'utf8':
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case 'utf-8':
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return this.parent.utf8Slice(start, end);
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@ -1084,6 +1084,8 @@ enum encoding ParseEncoding(Handle<Value> encoding_v, enum encoding _default) {
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return UCS2;
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} else if (strcasecmp(*encoding, "binary") == 0) {
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return BINARY;
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} else if (strcasecmp(*encoding, "hex") == 0) {
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return HEX;
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} else if (strcasecmp(*encoding, "raw") == 0) {
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fprintf(stderr, "'raw' (array of integers) has been removed. "
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"Use 'binary'.\n");
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@ -1134,6 +1136,7 @@ ssize_t DecodeBytes(v8::Handle<v8::Value> val, enum encoding encoding) {
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if (encoding == UTF8) return str->Utf8Length();
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else if (encoding == UCS2) return str->Length() * 2;
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else if (encoding == HEX) return str->Length() / 2;
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return str->Length();
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}
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@ -44,7 +44,7 @@ do { \
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__callback##_TEM); \
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} while (0)
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enum encoding {ASCII, UTF8, BASE64, UCS2, BINARY};
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enum encoding {ASCII, UTF8, BASE64, UCS2, BINARY, HEX};
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enum encoding ParseEncoding(v8::Handle<v8::Value> encoding_v,
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enum encoding _default = BINARY);
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void FatalException(v8::TryCatch &try_catch);
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@ -86,6 +86,8 @@ static size_t ByteLength (Handle<String> string, enum encoding enc) {
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return base64_decoded_size(*v, v.length());
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} else if (enc == UCS2) {
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return string->Length() * 2;
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} else if (enc == HEX) {
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return string->Length() / 2;
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} else {
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return string->Length();
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}
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@ -410,3 +410,34 @@ assert.equal(12, Buffer.byteLength('Il était tué', 'binary'));
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// slice(0,0).length === 0
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assert.equal(0, Buffer('hello').slice(0, 0).length);
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// test hex toString
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console.log('Create hex string from buffer');
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var hexb = new Buffer(256);
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for (var i = 0; i < 256; i ++) {
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hexb[i] = i;
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}
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var hexStr = hexb.toString('hex');
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assert.equal(hexStr,
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'000102030405060708090a0b0c0d0e0f'+
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'101112131415161718191a1b1c1d1e1f'+
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'202122232425262728292a2b2c2d2e2f'+
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'303132333435363738393a3b3c3d3e3f'+
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'404142434445464748494a4b4c4d4e4f'+
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'505152535455565758595a5b5c5d5e5f'+
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'606162636465666768696a6b6c6d6e6f'+
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'707172737475767778797a7b7c7d7e7f'+
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'808182838485868788898a8b8c8d8e8f'+
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'909192939495969798999a9b9c9d9e9f'+
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'a0a1a2a3a4a5a6a7a8a9aaabacadaeaf'+
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'b0b1b2b3b4b5b6b7b8b9babbbcbdbebf'+
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'c0c1c2c3c4c5c6c7c8c9cacbcccdcecf'+
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'd0d1d2d3d4d5d6d7d8d9dadbdcdddedf'+
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'e0e1e2e3e4e5e6e7e8e9eaebecedeeef'+
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'f0f1f2f3f4f5f6f7f8f9fafbfcfdfeff');
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console.log('Create buffer from hex string');
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var hexb2 = new Buffer(hexStr, 'hex');
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for (var i = 0; i < 256; i ++) {
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assert.equal(hexb2[i], hexb[i]);
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}
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