mirror of https://github.com/nodejs/node.git
timers: remove unused Timer.again()
PR-URL: https://github.com/nodejs/io.js/pull/2256 Reviewed-By: Trevor Norris <trev.norris@gmail.com>pull/2256/head
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bcce5cf9bb
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3663b124e6
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@ -43,7 +43,6 @@ class TimerWrap : public HandleWrap {
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env->SetProtoMethod(constructor, "start", Start);
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env->SetProtoMethod(constructor, "stop", Stop);
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env->SetProtoMethod(constructor, "again", Again);
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target->Set(FIXED_ONE_BYTE_STRING(env->isolate(), "Timer"),
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constructor->GetFunction());
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@ -90,15 +89,6 @@ class TimerWrap : public HandleWrap {
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args.GetReturnValue().Set(err);
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}
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static void Again(const FunctionCallbackInfo<Value>& args) {
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TimerWrap* wrap = Unwrap<TimerWrap>(args.Holder());
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CHECK(HandleWrap::IsAlive(wrap));
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int err = uv_timer_again(&wrap->handle_);
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args.GetReturnValue().Set(err);
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}
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static void OnTimeout(uv_timer_t* handle) {
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TimerWrap* wrap = static_cast<TimerWrap*>(handle->data);
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Environment* env = wrap->env();
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