child_process: `null` channel handle on close

`HandleWrap::OnClose` destroys the underlying C++ object and null's the
internal field pointer to it. Therefore there should be no references to
the wrapping JavaScript object.

`null` the process' `_channel` field right after closing it, to ensure
no crashes will happen.

Fix: https://github.com/nodejs/node/issues/2847
PR-URL: https://github.com/nodejs/node/pull/3041
Reviewed-By: Trevor Norris <trev.norris@gmail.com>
pull/3041/merge
Fedor Indutny 2015-09-24 01:30:25 -04:00
parent 6ac79bcf58
commit 36b969ff44
2 changed files with 41 additions and 0 deletions

View File

@ -449,6 +449,7 @@ function setupChannel(target, channel) {
target.disconnect(); target.disconnect();
channel.onread = nop; channel.onread = nop;
channel.close(); channel.close();
target._channel = null;
maybeClose(target); maybeClose(target);
} }
}; };

View File

@ -0,0 +1,40 @@
'use strict';
const common = require('../common');
const assert = require('assert');
const cluster = require('cluster');
const net = require('net');
const util = require('util');
if (!cluster.isMaster) {
// Exit on first received handle to leave the queue non-empty in master
process.on('message', function() {
process.exit(1);
});
return;
}
var server = net.createServer(function(s) {
setTimeout(function() {
s.destroy();
}, 100);
}).listen(common.PORT, function() {
var worker = cluster.fork();
function send(callback) {
var s = net.connect(common.PORT, function() {
worker.send({}, s, callback);
});
}
worker.process.once('close', common.mustCall(function() {
// Otherwise the crash on `_channel.fd` access may happen
assert(worker.process._channel === null);
server.close();
}));
// Queue up several handles, to make `process.disconnect()` wait
for (var i = 0; i < 100; i++)
send();
});