v8: debug: fix error handling in SendConnectMessage()

The old error handling code checked if the return value of Socket::Send() != 0,
which is wrong because Socket::Send() can write less bytes than requested or
return -1 on error.
pull/24503/head
Ben Noordhuis 2012-04-24 03:41:49 +02:00 committed by isaacs
parent 7946ad2634
commit eabf3c8d0f
1 changed files with 13 additions and 13 deletions

View File

@ -323,41 +323,41 @@ bool DebuggerAgentUtil::SendConnectMessage(const Socket* conn,
const char* embedding_host) {
static const int kBufferSize = 80;
char buffer[kBufferSize]; // Sending buffer.
bool ok;
int len;
int r;
// Send the header.
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"Type: connect\r\n");
ok = conn->Send(buffer, len);
if (!ok) return false;
r = conn->Send(buffer, len);
if (r != len) return false;
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"V8-Version: %s\r\n", v8::V8::GetVersion());
ok = conn->Send(buffer, len);
if (!ok) return false;
r = conn->Send(buffer, len);
if (r != len) return false;
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"Protocol-Version: 1\r\n");
ok = conn->Send(buffer, len);
if (!ok) return false;
r = conn->Send(buffer, len);
if (r != len) return false;
if (embedding_host != NULL) {
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"Embedding-Host: %s\r\n", embedding_host);
ok = conn->Send(buffer, len);
if (!ok) return false;
r = conn->Send(buffer, len);
if (r != len) return false;
}
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize),
"%s: 0\r\n", kContentLength);
ok = conn->Send(buffer, len);
if (!ok) return false;
r = conn->Send(buffer, len);
if (r != len) return false;
// Terminate header with empty line.
len = OS::SNPrintF(Vector<char>(buffer, kBufferSize), "\r\n");
ok = conn->Send(buffer, len);
if (!ok) return false;
r = conn->Send(buffer, len);
if (r != len) return false;
// No body for connect message.