#include <v8.h> #include <node.h> #include <time.h> using namespace v8; static int c = 0; static Handle<Value> Hello(const Arguments& args) { HandleScope scope; //time_t tv = time(NULL); return scope.Close(Integer::New(c++)); } extern "C" void init (Handle<Object> target) { HandleScope scope; //target->Set(String::New("hello"), String::New("World")); NODE_SET_METHOD(target, "hello", Hello); }