mirror of https://github.com/nodejs/node.git
89 lines
2.8 KiB
C++
89 lines
2.8 KiB
C++
// Copyright 2011 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef THIRD_PARTY_ZLIB_GOOGLE_ZIP_INTERNAL_H_
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#define THIRD_PARTY_ZLIB_GOOGLE_ZIP_INTERNAL_H_
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#include <string>
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#include "base/time/time.h"
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#include "build/build_config.h"
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#if defined(OS_WIN)
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#include <windows.h>
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#endif
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#if defined(USE_SYSTEM_MINIZIP)
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#include <minizip/unzip.h>
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#include <minizip/zip.h>
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#else
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#include "third_party/zlib/contrib/minizip/unzip.h"
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#include "third_party/zlib/contrib/minizip/zip.h"
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#endif
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namespace base {
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class FilePath;
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}
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// Utility functions and constants used internally for the zip file
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// library in the directory. Don't use them outside of the library.
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namespace zip {
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namespace internal {
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// Opens the given file name in UTF-8 for unzipping, with some setup for
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// Windows.
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unzFile OpenForUnzipping(const std::string& file_name_utf8);
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#if defined(OS_POSIX) || defined(OS_FUCHSIA)
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// Opens the file referred to by |zip_fd| for unzipping.
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unzFile OpenFdForUnzipping(int zip_fd);
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#endif
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#if defined(OS_WIN)
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// Opens the file referred to by |zip_handle| for unzipping.
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unzFile OpenHandleForUnzipping(HANDLE zip_handle);
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#endif
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// Creates a custom unzFile object which reads data from the specified string.
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// This custom unzFile object overrides the I/O API functions of zlib so it can
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// read data from the specified string.
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unzFile PrepareMemoryForUnzipping(const std::string& data);
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// Opens the given file name in UTF-8 for zipping, with some setup for
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// Windows. |append_flag| will be passed to zipOpen2().
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zipFile OpenForZipping(const std::string& file_name_utf8, int append_flag);
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#if defined(OS_POSIX) || defined(OS_FUCHSIA)
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// Opens the file referred to by |zip_fd| for zipping. |append_flag| will be
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// passed to zipOpen2().
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zipFile OpenFdForZipping(int zip_fd, int append_flag);
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#endif
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// Compression methods.
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enum Compression {
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kStored = 0, // Stored (no compression)
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kDeflated = Z_DEFLATED, // Deflated
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};
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// Adds a file (or directory) entry to the ZIP archive.
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bool ZipOpenNewFileInZip(zipFile zip_file,
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const std::string& str_path,
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base::Time last_modified_time,
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Compression compression);
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// Selects the best compression method for the given file. The heuristic is
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// based on the filename extension. By default, the compression method is
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// kDeflated. But if the given path has an extension indicating a well known
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// file format which is likely to be already compressed (eg ZIP, RAR, JPG,
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// PNG...) then the compression method is simply kStored.
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Compression GetCompressionMethod(const base::FilePath& path);
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const int kZipMaxPath = 256;
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const int kZipBufSize = 8192;
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} // namespace internal
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} // namespace zip
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#endif // THIRD_PARTY_ZLIB_GOOGLE_ZIP_INTERNAL_H_
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