mirror of https://github.com/nodejs/node.git
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#include <node.h>
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#include <node_buffer.h>
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#include <assert.h>
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namespace {
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using v8::Context;
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using v8::Isolate;
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using v8::Local;
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using v8::MaybeLocal;
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using v8::Object;
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using v8::Script;
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using v8::String;
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using v8::Value;
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inline void MakeBufferInNewContext(
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const v8::FunctionCallbackInfo<v8::Value>& args) {
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Isolate* isolate = args.GetIsolate();
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Local<Context> context = Context::New(isolate);
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Context::Scope context_scope(context);
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// This should throw an exception, rather than actually do anything.
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MaybeLocal<Object> buf = node::Buffer::Copy(isolate, "foo", 3);
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assert(buf.IsEmpty());
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}
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inline void RunInNewContext(
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const v8::FunctionCallbackInfo<v8::Value>& args) {
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Isolate* isolate = args.GetIsolate();
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Local<Context> context = Context::New(isolate);
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Context::Scope context_scope(context);
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context->Global()->Set(
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context,
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String::NewFromUtf8(isolate, "data").ToLocalChecked(),
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args[1]).FromJust();
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assert(args[0]->IsString()); // source code
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Local<Script> script;
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Local<Value> ret;
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if (!Script::Compile(context, args[0].As<String>()).ToLocal(&script) ||
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!script->Run(context).ToLocal(&ret)) {
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return;
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}
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args.GetReturnValue().Set(ret);
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}
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inline void Initialize(Local<Object> exports,
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Local<Value> module,
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Local<Context> context) {
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NODE_SET_METHOD(exports, "runInNewContext", RunInNewContext);
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NODE_SET_METHOD(exports, "makeBufferInNewContext", MakeBufferInNewContext);
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}
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} // anonymous namespace
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NODE_MODULE_CONTEXT_AWARE(NODE_GYP_MODULE_NAME, Initialize)
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